Dolphin emulator mario kart wii slow

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I also tried to Direct3D 11, the game worked once at 60 fps all the time, I wanted to play again then and there I have a black screen or missing elements in the game replaced by black. All my other games run perfectly fine in native resolution 1920 * 1080, but only mario kart wii problem. But a permanent slowdown (I'm limited to 30-35 fps in 1920 * 1080, by cons in 1600 * 900 it becomes playable at 50-60 fps). Hello, no I am not talking about 'lag' start racing. That doesn't seem much like a fixable issue in Dolphin, if it's due to the way (how) DirectX works.Įither use OpenGL, or replay the same races several times if you want the stutters to be gone.

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(04-16-2011, 08:17 PM)Dimitri Wrote: 'Major delays'? I think you mean the 'stuttering' that happens when starting races for the first (few) times, is that right?ĪFAIK (correct me if I'm wrong), it lags because many shaders are loaded/compiled/cached (especially with new opponents and NPCs that appear in the camera's view).

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